basic dialogue progression

This commit is contained in:
wooshings
2026-09-04 21:04:58 -07:00
parent 624a6c1c73
commit 3112d6b8bf
13 changed files with 98 additions and 2 deletions
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[gd_resource type="Resource" script_class="DialogueScene" format=3 uid="uid://n5bwjiaraca6"]
[ext_resource type="Script" uid="uid://dw5jr50hsls5n" path="res://dialogue/scripts/dialogue.gd" id="1_tbx8t"]
[ext_resource type="Script" uid="uid://d2d5w1vmd71js" path="res://dialogue/scripts/choice.gd" id="2_7gud4"]
[ext_resource type="Script" uid="uid://cu54e7uh65lq0" path="res://dialogue/scripts/scene.gd" id="3_2c6wc"]
[sub_resource type="Resource" id="Resource_qdk4l"]
script = ExtResource("1_tbx8t")
dialogue = "this is a test of the dialoge sysytem"
metadata/_custom_type_script = "uid://dw5jr50hsls5n"
[sub_resource type="Resource" id="Resource_psx0q"]
script = ExtResource("1_tbx8t")
dialogue = "this should be the second message"
metadata/_custom_type_script = "uid://dw5jr50hsls5n"
[sub_resource type="Resource" id="Resource_elg5j"]
script = ExtResource("1_tbx8t")
dialogue = "i hope you enjoyed"
metadata/_custom_type_script = "uid://dw5jr50hsls5n"
[resource]
script = ExtResource("3_2c6wc")
dialogue = Array[ExtResource("1_tbx8t")]([SubResource("Resource_qdk4l"), SubResource("Resource_psx0q"), SubResource("Resource_elg5j")])
metadata/_custom_type_script = "uid://cu54e7uh65lq0"
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extends Resource
class_name Choice
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uid://d2d5w1vmd71js
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extends Resource
class_name Dialogue
@export var character: Character
@export_multiline() var dialogue: String
@export var choice: Dictionary[Choice, Dialogue]
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uid://dw5jr50hsls5n
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extends Resource
class_name DialogueScene
@export var dialogue: Array[Dialogue]
func get_scene() -> Array[Dialogue]:
return self.dialogue
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uid://cu54e7uh65lq0
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extends Node
class_name DialogueEncounter
var dialogue: DialogueScene
signal step
func _init(path: Resource) -> void:
self.dialogue = path
await Start()
func _input(_event: InputEvent) -> void:
if Input.is_action_just_pressed("ui_accept"):
step.emit()
func Start():
for i in self.dialogue.get_scene():
print(i.dialogue)
await step
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uid://bglbul22528pf