extends Node func _on_map_button_button_up() -> void: $UI/VBox/GraphEdit.clear_connections() for child in $UI/VBox/GraphEdit.get_children(): if child is GraphFileNode : $UI/VBox/GraphEdit.remove_child(child) child.queue_free() var startNode : GraphFileNode = GraphFileNode.new("test_scene1.json") $UI/VBox/GraphEdit.add_child(startNode) startNode.map($UI/VBox/GraphEdit) $UI/VBox/GraphEdit.arrange_nodes()